GPU Design · All levels

SM Architecture Overview: Review Checklist

Review Checklist for SM Architecture Overview.

Review checklist

Review Checklist for SM Architecture Overview centers on SM IPC, functional-unit utilization, and front-end bubble ratio. The objective is to connect profiler evidence to root-cause mechanism and release-safe action.

  • Workload scope and target KPI are explicitly documented.

  • Profiler + counter evidence is reproducible with revision tags.

  • Bottleneck classification is proved with mechanism-level traces.

  • Mitigation includes owner, blast radius, and rollback criteria.

  • End-to-end benchmark matrix confirms closure.

  • Owners signed: GPU architect, SM RTL owner, performance modeling lead.

Signoff ownership

diagram
GPU OWNERSHIP LAYERS — SM Architecture Overview

artifact area     owner
----------------  ----------------------------
architecture    GPU architect
RTL/microarch   SM RTL owner
software/tools  performance modeling lead

Rule: each metric needs a named owner before signoff.

GPU deep dive

Shader-core throughput is gated by issue policy, register-bank access, and pipeline hazard behavior.

Concept diagram

diagram
SM CORE LOOP

warp schedulers -> issue ports -> ALU/FPU/Tensor pipelines
scoreboard + register file gate progress

Metric graph

diagram
SM BOTTLENECK MIX

dependency stalls   ███████
bank conflicts      ████
pipeline bubbles    ███

Reports and artifacts

  • SM IPC dashboard

  • issue stall taxonomy

  • register-bank conflict log

  • shader unit utilization

Mini case study

Compiler register allocation shifted operand banking, doubling RF conflicts and causing a 14% shader regression.

Debug branches

  • Inspect scoreboard wait-depth trends

  • Track RF conflicts by instruction class

  • Separate front-end issue loss from backend saturation

Senior review question

Ask: which metric and benchmark pairing proves this topic is truly closed in production context?

Key takeaways

  • Always pair micro-kernel metrics with end-to-end workload impact.

  • Lock toolchain, driver, and launch metadata before comparing performance results.

Common pitfalls

  • Optimizing occupancy without checking memory-system saturation.

  • Comparing profiler captures from different driver or compiler builds.

  • Declaring wins without reproducible accuracy and performance gates.

Review checklist explanation

A checklist is not bureaucracy here; it is how GPU teams avoid confusing local wins with product wins. Every signoff item should protect against a known class of false confidence.

For SM Architecture Overview, the minimum checklist is workload scope, SM IPC, functional-unit utilization, and front-end bubble ratio, artifact evidence (SM block diagram, utilization heatmap, and issue-stage pipeline trace), bottleneck classification, owner, rollback path, and full matrix validation.

If the change affects architecture or RTL, include correctness and PPA evidence. If it affects compiler/runtime policy, include compatibility and deployment evidence. If it affects physical design, include timing, IR, thermal, and observability evidence.