GPU Design · All levels
Performance Counters & Debug: Review Checklist
Review Checklist for Performance Counters & Debug.
Review checklist
Review Checklist for Performance Counters & Debug centers on counter fidelity, sampling overhead, and root-cause turnaround time. The objective is to connect profiler evidence to root-cause mechanism and release-safe action.
Workload scope and target KPI are explicitly documented.
Profiler + counter evidence is reproducible with revision tags.
Bottleneck classification is proved with mechanism-level traces.
Mitigation includes owner, blast radius, and rollback criteria.
End-to-end benchmark matrix confirms closure.
Owners signed: performance engineer, driver team, silicon debug owner.
Signoff ownership
GPU OWNERSHIP LAYERS — Performance Counters & Debug
artifact area owner
---------------- ----------------------------
architecture performance engineer
RTL/microarch driver team
software/tools silicon debug owner
Rule: each metric needs a named owner before signoff.GPU deep dive
Performance claims need verification-grade reproducibility, not one-off profiler screenshots.
Concept diagram
PERF VERIFICATION LOOP
benchmark -> profile -> optimize -> verify correctness -> regressMetric graph
RELEASE READINESS
benchmarks stable █████████
accuracy gates pass ████████
perf regressions open ███Reports and artifacts
golden benchmark suite
deterministic replay log
perf regression dashboard
accuracy/perf gate status
Mini case study
A kernel passed microbenchmarks but failed production SLA due to host-device sync overhead hidden from isolated tests.
Debug branches
Enforce end-to-end benchmarks alongside kernels
Pair every speedup with accuracy diff checks
Promote only reproducible profiler baselines
Senior review question
Ask: which metric and benchmark pairing proves this topic is truly closed in production context?
Key takeaways
Always pair micro-kernel metrics with end-to-end workload impact.
Lock toolchain, driver, and launch metadata before comparing performance results.
Common pitfalls
Optimizing occupancy without checking memory-system saturation.
Comparing profiler captures from different driver or compiler builds.
Declaring wins without reproducible accuracy and performance gates.
Review checklist explanation
A checklist is not bureaucracy here; it is how GPU teams avoid confusing local wins with product wins. Every signoff item should protect against a known class of false confidence.
For Performance Counters & Debug, the minimum checklist is workload scope, counter fidelity, sampling overhead, and root-cause turnaround time, artifact evidence (counter dictionary, profiler capture, and root-cause walkthrough), bottleneck classification, owner, rollback path, and full matrix validation.
If the change affects architecture or RTL, include correctness and PPA evidence. If it affects compiler/runtime policy, include compatibility and deployment evidence. If it affects physical design, include timing, IR, thermal, and observability evidence.