GPU Design · All levels
GPU Whiteboard Framework
Reusable structure for GPU architecture and performance interview answers.
Whiteboard flow
1. Draw pipeline: launch -> warp scheduling -> memory/fabric -> completion.
2. Mark metric target and failure observation.
3. Mark dominant stall source and proof artifact.
4. Show one bounded fix with owner.
5. State perf, power, and correctness regression gates.Key takeaways
Strong answers connect software choices to microarchitectural behavior.
Always include ownership and validation, not only optimization ideas.
GPU deep dive
GPU design closure blends architecture intent, software behavior, and reproducible performance evidence.
Concept diagram
kernel intent -> hardware execution -> measured outcomeMetric graph
throughput trendReports and artifacts
kernel profile
occupancy report
regression dashboard
Mini case study
Tag profiler runs with exact build and launch metadata.
Debug branches
Reproduce before optimizing
Senior review question
Ask: which metric and benchmark pairing proves this topic is truly closed in production context?
Key takeaways
Always pair micro-kernel metrics with end-to-end workload impact.
Lock toolchain, driver, and launch metadata before comparing performance results.
Common pitfalls
Optimizing occupancy without checking memory-system saturation.
Comparing profiler captures from different driver or compiler builds.
Declaring wins without reproducible accuracy and performance gates.